Reallusion Live Link

Live mocap and Rokoko profile bundle

Publisher

Reallusion

Subcategories

Average rating

Deze score is berekend door AI op basis van publiek beschikbare informatie.
4.5 / 5

About this software

Toolkit for streaming and recording real-time character performances between iClone and Unreal Engine. Includes Reallusion's Live Link integration for one-click live transfer and Motion LIVE support to connect external mocap devices using the Rokoko profile. Motion LIVE centralizes face, body, and hand capture, records separate tracks, and enables multi-device synchronous capture for live performance workflows. Rokoko Profile provides body and hand mapping for Rokoko Smartsuit and Smartgloves as a Motion LIVE gear profile.

Purchase

Reallusion Live Link

Reallusion Live Link
In Stock
Delivery: 1 working day
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€4,015.53
Free and without obligation

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Benefits

  • Real-time streaming: Streams iClone character animation to Unreal Engine in real time
  • Multi-device capture: Capture face, body, and hands simultaneously from different devices
  • Rokoko hardware support: Uses the Rokoko Motion LIVE profile for Smartsuit and Smartgloves mapping
  • Separate motion tracks: Records device streams into separate tracks for layered editing
  • Live performance workflows: Supports multi-actor capture and timecode synchronization for performances

Available languages

  • English

Support information

  • Documentation: Comprehensive Motion LIVE and Live Link manuals available on Reallusion's documentation site
  • Installation guides: Step-by-step installation and setup guides are provided for Live Link and Motion LIVE
  • Rokoko support articles: Rokoko and Reallusion support articles detail connecting Smartsuit and Smartgloves
  • Community forums: Reallusion forums host user discussions, troubleshooting, and tips for mocap workflows
  • Technical requirements: Product pages list required iClone and Motion LIVE software and compatible mocap tools

Frequently asked questions

What is Reallusion Live Link?
A real-time data streaming tool that links Reallusion animation tools with external applications to enable live character animation and motion transfer.
What data types does it typically stream?
It streams skeletal transforms, facial blendshape/morph data, camera and object transforms, and animation curves for live preview and recording.
How is it typically set up in a production pipeline?
Installed as a plugin or connector, configured to match source and target rigs, and connected over a local network or loopback for real-time streaming and mapping.
What performance factors affect live streaming quality?
Network bandwidth and latency, rig complexity, scene polycount, animation sampling rates, and host machine CPU/GPU resources influence responsiveness and frame stability.