Reallusion Character Creator

Realistic digital-human creator with essential tools

Publisher

Reallusion

About this software

Character Creator 4 Digital Human Essential Bundle packages Reallusion's Character Creator 4 with essential digital-human tools for designing and customizing realistic 3D characters. It streamlines face and body shaping, texturing, and look development, and provides assets for animation and game-engine workflows. The bundle targets artists, game developers, and animation studios needing a production-ready character authoring pipeline integrated with Reallusion's animation tools and export options.

Purchase

Reallusion Character Creator

Reallusion Character Creator
In Stock
Delivery: 1 working day
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€810.34
Free and without obligation

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Benefits

  • High-fidelity character creation: Design realistic digital humans with detailed facial and body controls.
  • Customizable morphs and appearances: Adjust morphs, skin, and clothing to create varied character looks.
  • Texture and look development: Apply and edit detailed textures and material properties for realism.
  • Animation and export workflows: Export characters to common DCC and real-time engine pipelines.
  • Included asset library: Provides base assets and starter materials for faster setup.

Available languages

  • English
  • Japanese
  • Chinese (Simplified)
  • Korean
  • & more supported languages

Support information

  • Official documentation: Provides user guides and manuals on the publisher's online documentation site.
  • Video tutorials: Publisher hosts tutorial videos covering character creation workflows and export processes.
  • Community forum: User community and forums for sharing tips and workflow advice.
  • Knowledge base: Searchable articles addressing installation, troubleshooting, and workflow questions.
  • Software updates: Updates and patch notes posted on the publisher portal.

Frequently asked questions

What is Reallusion Character Creator used for?
Reallusion Character Creator is software for designing and customizing 3D digital characters for animation, games, film, and interactive applications. It provides controls for body and facial morphology, textures, clothing, and asset customization to prepare characters for production pipelines.
How does it integrate with animation and game engines?
Characters can be exported in common 3D formats for import into animation and game engines; exported assets are typically prepared with rigging, skinning, and texture maps to fit downstream pipelines.
Does it include rigging and facial animation tools?
Includes tools for skeletal rigging, skin weighting, and facial parameter or morph controls to support character animation and expressions before export to animation tools.
Can assets like clothing and textures be customized within the software?
Supports customization of clothing, hair, materials, and texture maps, with adjustment controls for fit, layering, and material properties to match a project's visual requirements.