Publisher
TrapcodeSubcategories
Average rating
Deze score is berekend door AI op basis van publiek beschikbare informatie.
4.7 / 5
About this software
Trapcode Particular is an After Effects plugin for creating particle-based visual effects such as fire, smoke, water, snow and other organic simulations. It uses a modular Designer interface, a physics engine supporting flocking, fluid, air and bounce behaviors, and supports 3D model and text emitters. The plugin includes hundreds of customizable presets and integrates with After Effects cameras and lights.
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Trapcode Particular
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€375.15
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Benefits
- Particle creation: Generate fire, smoke, water, snow, and other particle effects.
- Physics simulations: Flocking, fluid, air, bounce and predator/prey behaviors for realistic motion.
- 3D model emitters: Emit particles from 3D models, OBJ sequences, text, and masks.
- Designer interface: Visual, block-based Designer lets users build and preview effects interactively.
- Presets and assets: Includes hundreds of customizable presets and a sprite and model library.
Available languages
- English
Support information
- Documentation and manuals: Complete user guides and parameter references available on Maxon Help Center.
- Installation guides: Step-by-step installers and Maxon App instructions are provided on support pages.
- Release notes: Release notes list new features, optimizations, and bug fixes for Trapcode updates.
- Compatibility information: System and host compatibility details are published in Maxon knowledge base articles.
- Support channels: Contact Maxon support through online tickets and knowledge base resources.
Frequently asked questions
What is Trapcode Particular?
A particle system plugin for visual effects and motion-graphics software that generates and animates particle-based elements inside a host compositor's timeline and render pipeline.
What types of effects can Trapcode Particular create?
Common uses include smoke, fire, sparks, rain, snow, dust, and abstract motion-graphics elements; it can simulate volumetric and 3D particle behaviors for compositing.
How does Trapcode Particular integrate into compositing workflows?
It operates as a layered effect within the host composition, exposing emitter, physics, and shading controls; particles can align with 3D cameras, layers, and compositing passes for integration.
How can rendering performance be optimized when using Trapcode Particular?
Reduce particle counts, use lower-quality or proxy preview settings, limit the effect area, cache simulations, and adjust motion-blur or sampling to balance quality and render time.